[Bug 29786] [Diablo II] Software Rasterizer broken

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 26 05:34:47 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29786

Henri Verbeet <hverbeet at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID

--- Comment #6 from Henri Verbeet <hverbeet at gmail.com> 2012-02-26 05:34:47 CST ---
(In reply to comment #5)
> Henri Verbeet: can I ask what llvm version was used to compile your Mesa?
> 
None. At least for the moment r600g doesn't use LLVM for anything, it's only
initialized by the common gallium code. I'd be much happier if it stayed that
way, but the are plans to use LLVM for the r600g shader compiler. As I'm sure
you've noticed by now, LLVM is just a huge pain to work with, or even link
against.

> I guess it means it's Mesa or llvm issue, not Wine, is that right? Should we
> close this bug report as NOTOURBUG/INVALID?
Yeah, this is INVALID.

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