[Bug 29878] Rayman 3 Demo: beeping sound
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 27 08:53:27 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29878
--- Comment #9 from Stefan Dösinger <stefan at codeweavers.com> 2012-02-27 08:53:27 CST ---
Can you give attachment 39079 from bug 30019 a try?
I cannot reproduce this. The sound of the game is ok, whether I enable or
disable dynamic buffers. However, I get the cracking pulseaudio sound very
often with this game, about every 2nd start. This is similar to bug 28856, if
not the same. Are you using pulseaudio? If I understand this bug correctly, it
might be triggered by poor performance. In that case the above patch might
help. It avoids a slow VBO codepath, and the condition it checks for is
triggered in Rayman 3.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list