[Bug 29981] Galactic Civilizations 2 is unplayable due to possible severe memory leak

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 27 12:26:45 CST 2012


--- Comment #10 from olelukoie <olelukoie at mail.ru> 2012-02-27 12:26:45 CST ---
Well, the patch seems to fix the problem. At least there is no such enormous
memory eating on every game turn. The memory usage steadily grows a little but
I think it's normal as I've played ~40 turns and memory usage remained less
than 800 MiB (beginning with ~700 MiB) while unpatched 1.4-rc5 ate additional
400 MiB for just ~20 turns.

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