[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 28 05:42:03 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #15 from PommeGolden <lapommegolden at gmail.com> 2012-02-28 05:42:03 CST ---
(In reply to comment #14)
> Created attachment 39124 [details]
> Another patch that fixes Age of Empires II but probably breaks something else
> 
> My best guess is that one of the sockets the game opens is blocking when it
> should not block. If all sockets are treated as nonblocking, the problem goes
> away.

this patch also works too thanks

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