[Bug 29878] Rayman 3 Demo: beeping sound

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 28 23:57:46 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29878

--- Comment #12 from Austin English <austinenglish at gmail.com> 2012-02-28 23:57:46 CST ---
(In reply to comment #11)
> (In reply to comment #9)
> > Can you give attachment 39079 [details] from bug 30019 a try?
> > 
> > I cannot reproduce this. The sound of the game is ok, whether I enable or
> > disable dynamic buffers.  However, I get the cracking pulseaudio sound very
> > often with this game, about every 2nd start. This is similar to bug 28856, if
> > not the same. Are you using pulseaudio? If I understand this bug correctly, it
> > might be triggered by poor performance. In that case the above patch might
> > help. It avoids a slow VBO codepath, and the condition it checks for is
> > triggered in Rayman 3.
> 
> Hello Stefan Dösinger,
> 
> Can you tell how to patch it?

http://wiki.winehq.org/Patching

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