[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 5 08:42:57 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #78 from Sebastiaan Blommers <sebastiaan.blommers at gmail.com> 2012-01-05 08:42:57 CST ---
I found something in the wireshark logs that might be of help.
If you take a look at the communication going on windows and wine you can see
that the first 5 lines are exactly the same. Now comes the strange part.

On windows line 6
0.078365    192.168.10.101    159.153.124.223    TCP    1100    39283 > 8995
[PSH, ACK] Seq=1 Ack=23 Win=5888 Len=1034 TSval=138362322 TSecr=1355350512

This line is missing in the wine log of wireshark, [PSH, ACK] is missing. Wine
does not do the final acknowledgement of the connection and therefore times out
after 30 seconds and sends a TCP keep alive ACK.

30.060985    159.153.124.223    192.168.10.101    TCP    66    [TCP Keep-Alive]
8995 > 51450 [ACK] Seq=22 Ack=1 Win=5888 Len=0 TSval=1353896825 TSecr=138213923

There must be something wrong in the winsock2 implementation on wine preventing
sending the last data to the server.

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