[Bug 29510] Game Clusterball does not start

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 9 07:37:19 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29510

--- Comment #4 from Andrew Eikum <aeikum at codeweavers.com> 2012-01-09 07:37:19 CST ---
(In reply to comment #3)
> Created attachment 38286 [details]
> Clusterball winedbg backtrace
> 

This log shows it's another application calling stuff it shouldn't from
DllMain. So, this is the same as Bug 28042, but for DSound instead of WinMM. We
need a way to initialize the sound stuff without launching another thread (or,
a way of launching a thread when called from DllMain).

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