[Bug 29582] New: Star Wars Battlefront (I and II) "Loading" screen very slow.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 9 21:26:50 CST 2012


             Bug #: 29582
           Summary: Star Wars Battlefront (I and II) "Loading" screen very
           Product: Wine
           Version: 1.3.36
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: daniel.santos at pobox.com
    Classification: Unclassified

The "Loading" screen takes so long (in SW Battlefront II) that I can't connect
to network games because when it finally finishes loading the level, I get a
message that says "lost connection to host" (presumably because it timed out). 
I haven't timed it, but it seems to be about 2 minutes, whereas running it on
windows takes roughly 5-10 seconds.

WINEDEBUG=+relay did show that PeekMessageA was being called about 2700 times a
second (probably not a big deal) but then GetForgroundWindows was being called
right after that (a wineserver call).  I suspected that as a possible culprit,
but haven't dug in too deeply yet.

I'll do some profiling on this later and try to get some better info.  Maybe I
can find a hack-around to positively isolate the cause.

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