[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 10 03:35:28 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #85 from Sebastiaan Blommers <sebastiaan.blommers at gmail.com> 2012-01-10 03:35:28 CST ---
Ok, that's very informative! .. I noticed this difference between the
client_settings.ini files. No idea of it brings us anything.

Original on WinXP and Win7
[Renderer]
D3DFullScreen = true
Height = 900
NativeHeight = 1080
NativeWidth = 1920
TextureAnisotropy = 16
Width = 1600
WindowX = 0
WindowY = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.
doShadows = false
FullScreen = true
FarClipScale = 25.
VerticalSyncState = false
EnableBloom = true
TextureQuality = 0
UseMinSpecShaders = false
PlantDensity = 100
doBlobShadows = true

[Game]
MoviesFolder = ..\..\Movies
SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic

Now the one that is created using Wine (it's limited compared to):
[Renderer]
D3DFullScreen = true
EnableBloom = false
Height = 768
NativeHeight = 720
NativeWidth = 1280
RefreshRate = 120
TextureQuality = 1
UseMinSpecShaders = true
VerticalSyncState = true
Width = 1024
WindowX = 0
WindowY = 0

My tought: could it be that the swtor.exe process is trying to read the last
known configuration (the character/account ini files are also there) but cannot
complete the initial phase of the client_setting therefore canceling the other
routines?

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