[Bug 29602] New: Sound stops after first sound/audio output.

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 14 07:17:27 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29602

             Bug #: 29602
           Summary: Sound stops after first sound/audio output.
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Mac OS X
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: winmm&mci
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: paulthetall at gmail.com
    Classification: Unclassified


In campaign and skirmish and all other gametypes the sound stops after the
first sound output. So for example if you clcik a unit, it will react with
sound, but after that sound doesnt work anymore.

test debugrun output: (filetered double sentences)
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?
fixme:winsock:convert_af_w2u unhandled Windows address family 6
fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map
to?

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