[Bug 28723] Sound stutter in Rage when emulated windows version is set to "Windows 7" (XAudio2 -> mmdevapi sound output path)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 23 04:12:08 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=28723

--- Comment #124 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-01-23 04:12:08 CST ---
One thing I've had in mind for several weeks now is whether we should switch
wineALSA's default period to 20ms -- just like wineOSS and CoreAudio use --
until after we have a design that ensures running glitch-free[*] in the
worst-case scenario and until after relase 1.4.
This takes advantage of Alexey's observations in comment #19, namely that
XAudio2 will use larger buffers when it sees such a period, causing less stress
in Wine.

[*] The missing key currently is that winealsa starts too early: there's so
little in the buffer that the next underrun is close.

What I don't know at all is how DSound would react to that.  It looks like
native DSound has been using 10ms ticks for over a decade.  OTOH, all users of
wineoss have been using exactly that 10/20ms combination since 1.3.25.

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