[Bug 29299] Lords of the Realm 2: in-game videos missing audio

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 23 16:01:31 CST 2012


--- Comment #8 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-01-23 16:01:31 CST ---
I'll need more time to think, but one thing is definitively wrong with the
second patch. The callback is never allowed to pad more than one mmdevapi
period worth of frames, because the next callback could see them supplied,
hence the patch will cause abnormal effects when ALSA period > mmdevapi period.

Also, you should need no HeapAlloc. Prealloc temp_buffer with
max(ALSA,mmdevapi)period (also good for capture). If (This->getbuf_last>= 0)
use temp_buffer otherwise there's room in the normal one.

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