[Bug 29602] Sound stops after first sound/audio output in Age of Empires 2.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 30 02:31:25 CST 2012


Jörg Höhle <hoehle at users.sourceforge.net> changed:

           What    |Removed                     |Added
                 CC|                            |hoehle at users.sourceforge.ne
                   |                            |t

--- Comment #15 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-01-30 02:31:25 CST ---
FWIW, my log shows this after Initialize, before Start
AudioQueueGetCurrentTime failed: fffef
Yes, the render test has been running for 12 hours without failure with your
underrun and my lock-free patches.

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