[Bug 30511] Guild Wars 2 launcher crashes with "assertion m_ioCount failed"

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 3 04:20:40 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30511

--- Comment #6 from voidcastr <cephryx at gmx.net> 2012-07-03 04:20:40 CDT ---
Created attachment 40844
  --> http://bugs.winehq.org/attachment.cgi?id=40844
"gw2autorestart" script v0.3 (voidcastr)

Because I kind of felt like a monkey restarting the launcher/setup/patcher over
and over again, I wrote a bash script in order to automate this process. It
works for me, and that's why I'd like to share it with you (see attachment
"gw2autorestart").

Copy it to the directory your Gw2Setup.exe is in, make it executable and run it
from a terminal like
./gw2autorestart Gw2Setup.exe

Side notes:
- So far, I could only test it for the purpose of the game's installation (=
initial download).
- Updates to the launcher itself *might* break the script which is simply
polling for the presence of the launcher's crash window every couple of seconds
(sadly, there is no console output indicating the launcher's "crashed" state
BEFORE the crash report window is closed).
- Yes, my bash skills are quite awful.
- No, I'm NOT responsible if the script breaks any of your $STUFF.

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