[Bug 30511] Guild Wars 2 launcher crashes with "assertion m_ioCount failed"

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 4 21:13:43 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30511

--- Comment #7 from cyanpill at gmail.com 2012-07-04 21:13:43 CDT ---
Created attachment 40863
  --> http://bugs.winehq.org/attachment.cgi?id=40863
ingame crash log with m_ioCount

While downloading/updating the game, I too had the m_ioCount crash every 450 or
750mb. Which is about an hour or two each. However, near the end of the last
beta, I had an ingame crash that also said m_ioCount, and i am attaching the
crash log. As you can see it's the same as when updating. When this crash
occurred I could still play briefly with the crash alert up. With other crashes
the game window shut down right away. My speculation is the client might have
been background updating new content.

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