[Bug 31055] Sonic The Hedgehog 4 very slow on multicore cpu

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 7 19:39:22 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31055

--- Comment #3 from Vinycius Maia <viny_viny304 at hotmail.com> 2012-07-07 19:39:22 CDT ---
I understand that the problem is not performance, the animations just seem to
move slowly. I think something like a "speed hack" could bypass the problem.

This same problem occurred with the need for speed II, Sim City 3000, and
recently with the Crashday Universal (build 103 ~ 106)

In the case of Crashday Universal i could solve the problem by installing
directx9, DirectMusic, msxml3 and vcrun2010, and run with schedtool

With the other games schedtool solve the problem (without installing anything
with winetricks)

With the Sonic The Hedgehog 4 schedtool shows some difference, but not
completely solve the problem and the solution of the Crashday seems not take
effect with Sonic.

With 64-bit and 32-bit wineprefixes the same problem occurs.

I guess strange that this problem affects so many applications and has not yet
been resolved.

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