[Bug 31167] World Of Tanks ATI 6310 (fglrx) freezes

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 8 00:42:18 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31167

--- Comment #6 from antiuser <dlotarev at yahoo.com> 2012-07-08 00:42:18 CDT ---
next i found solution to run it installing d3dx9_36, but next problem (it hangs
on login screen)
WINEDEBUG=+fixme wine WorldOfTanks.exe 
fixme:win:EnumDisplayDevicesW ((null),0,0x10f1ba0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x10f1ba0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32eaf4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ea34,0x00000000), stub!
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e538,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32e30c,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x1521d0, desc 0x32e7a8 stub!
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoCreateInstance apartment not initialised
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:win:EnumDisplayDevicesW ((null),0,0x32e550,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x163c18, last error 0x591
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x630e9ec): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
ImportError: No module named BWAutoImport
fixme:win:EnumDisplayDevicesW ((null),0,0x32b294,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32b5dc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",1,0x32b5dc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x32b294,0x00000000), stub!
err:winediag:shader_generate_glsl_declarations The hardware does not support
enough uniform components to run this shader, it may not render correctly.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:imm:ImmReleaseContext (0x30064, 0xdddcea0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e9b4,0x00000000), stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of
other threads

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