[Bug 30511] Guild Wars 2 launcher crashes with "assertion m_ioCount failed"

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 8 13:45:45 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30511

--- Comment #16 from Bruno Jesus <00cpxxx at gmail.com> 2012-07-08 13:45:45 CDT ---
(In reply to comment #13)
> trace:winsock:WS_closesocket socket 1174
> trace:winsock:WS_socket af=2 type=1 protocol=6
> ...
> trace:winsock:WSASocketW        created 1174

The same socket handle was reused after closesocket. Maybe the socket is still
closing and the handle reuse caused the crash? Or am I interpreting things
wrongly?

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