[Bug 25857] Stronghold 2 v1.4 and v1.4.1 hangs up with ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 15 05:11:10 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=25857

Wylda <wylda at volny.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                 CC|                            |wylda at volny.cz
     Ever Confirmed|0                           |1

--- Comment #6 from Wylda <wylda at volny.cz> 2012-07-15 05:11:10 CDT ---

NFS MW (Need for Speed Most Wanted) _works_fine_ with native D3D, but setting
d3dx9_26 to builtin makes the game displaying just color squares. With builtin
d3dx9_26.dll console displays tons of:

fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_CommitChanges (0x1ae538)->(): stub
fixme:d3dx:ID3DXEffectImpl_BeginPass No states applied, yet!
fixme:d3dx:ID3DXEffectImpl_End (0x1ae538)->(): stub
fixme:d3dx:ID3DXEffectImpl_Begin iface 0x1ae538, passes 0x33fc1c, flags 0
partial stub

Tested under wine-1.5.8-160-g8613d5e.

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