[Bug 31113] Civilization V crashes after specific amount of game turns

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 17 13:05:59 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31113

--- Comment #14 from Evan Goers <megatog615 at gmail.com> 2012-07-17 13:05:59 CDT ---
(In reply to comment #13)
> Same problem.  Worked okay while I had my game running today, then I rebooted. 
> Updated to 1.5.8 in the mean time and all subsequent attempts have crashed
> after hitting "Start Game".  Running Fedora 17 with Wine 1.5.8 32bit.
> 
> Crashed right after this on console:
> 
> fixme:heap:HeapSetInformation 0x21451000 0 0xaa3af9c 4
> err:seh:raise_exception Exception frame is not in stack limits => unable to
> dispatch exception.

I don't think this is the same bug.

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