[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 19 09:38:37 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=9210

Patrick Rudolph <patrick1804 at web.de> changed:

           What    |Removed                     |Added
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                 CC|                            |patrick1804 at web.de

--- Comment #51 from Patrick Rudolph <patrick1804 at web.de> 2012-07-19 09:38:37 CDT ---
I have no problems to run 3DMark05 / 3dMark06 using wine 3DMark05.exe
-nosysteminfo. PS version 3.0 is detected. All tests are running.

Without -nosysteminfo an error message is shown, and 3DMark0x quits.

direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series        
OpenGL version string: 3.3.11005 Compatibility Profile Context
OpenGL shading language version string: 3.30

MaxSimultaneousTextures is 8192
MaxPointSize is 8192

wine 1.5.9

maybe this is a vendor specific problem not related to wine ?

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