[Bug 31261] League of Legends: server always busy with builtin wininet; crashes with native

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 20 10:05:39 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31261

--- Comment #3 from Rafael Martins <rmmartins at gmail.com> 2012-07-20 10:05:39 CDT ---
Turns out this is not a wine bug; I downgraded libgcrypt11 to stable version
(1.4.5) and it worked. The game's still not playable, but the problem is
different now.

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