[Bug 31261] League of Legends: server always busy with builtin wininet; crashes with native

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 20 13:33:34 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31261

--- Comment #6 from Rafael Martins <rmmartins at gmail.com> 2012-07-20 13:33:34 CDT ---
Hm... I could report this as a bug on libgcrypt11 (at least on the Sid
version), but to be honest, I have absolutely no idea how to do that.

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