[Bug 31257] Payday: The Heist - decals not removed

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 20 14:38:30 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31257

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #6 from GyB <gyebro69 at gmail.com> 2012-07-20 14:38:30 CDT ---
I can reproduce the problem in Payday: The Heist (Steam version) using Wine
1.5.9, but the problem is already fixed in the git version
(wine-1.5.9-72-g6a8ded4).

This is what bisecting resulted:
e834c920ec09390a491848a3075eca8f35e3a253 is the first bad commit
commit e834c920ec09390a491848a3075eca8f35e3a253
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jul 17 11:40:38 2012 +0200

    wined3d: Introduce a separate function for initializing various limits.

:040000 040000 5c8a144355b561a03b272f50aa083bc391bb4ed7
8e71f83fbbff896e6728005055e47a257d10cf05 M      dlls

and the fix is
http://source.winehq.org/git/wine.git/commitdiff/f1aea860f9b83e07e24c6e517daabfb4df7e04c6

Possibly a dupe of bug #31239

Tested with Nvidia 250 / driver 295.59

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