[Bug 22053] Steam games crash on startup if in-game community is not disabled (gcc bug)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 26 08:17:37 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=22053

--- Comment #40 from eurekafag at eureka7.ru 2012-07-26 08:17:37 CDT ---
(In reply to comment #38)
> I've double-checked and found that the behavior is different for different
> games. Please check that you test the same game with different wine setups.
All tests were with TF2 mostly and when overlay worked it worked in every game
I tried. Though sometimes it required several restarts of the game.

> 0.0.20090925-6 which is the version with fixes from comment 31.
Try 1.5.7 with repo prelink and that flags. TF2, L4D2 and PAYDAY work, overlay
works in all of them.

> You mean 0.0.20090925-6 which is not the same thing.
Correct.

> I didn't say it's prelink's fault. If you try to use the overlay with wine that
> wasn't processed by prelin, the game will crash.
I have no idea how to do this. I don't do any additional processing on
binaries. I see prelink cron job but it runs daily so at least just after
compiling the binaries should be intact.

> I've tested TF2 on different setups and it never worked for me with wine built
> from source (1.4.1, 1.5.6, 1.5.9, with or without those flags).
"it never worked for me" — the game itself or just the overlay? Or did the game
crash even with overlay explicitly disabled?

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