[Bug 20074] Oblivion: black skin of main hero without native d3dx9_27.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 22 00:09:57 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=20074

--- Comment #30 from PD Cant <p_cantwell at hotmail.com> 2012-06-22 00:09:57 CDT ---
It was my nVidia's OpenGL settings. Anti-aliasing was turned off! I'm back to
normal Wine gameplay again.

BTW, while the animations were in the midst of slow moving, if I happened to
save the game at that time, it would not load the saved game. It would stop
somewhere in mid-progressbar and stop. I had to kill the Oblivion.exe process.
I would have to wait for the animations to finish before I could safely save,
if I lived that long. The lesson: don't save during animations, slow or fast.

(In reply to comment #29)

> It didn't correct the door opening and smoke/spell-casting animations, though.
> Those happen super slowly, the doors stopping me for long periods of time until
> they finally open wide enough for passage. I'm sure this has to do with the
> nVidia driver that I continually upgrade, against most Ubuntu forum
> admonishments. It's odd that characters on the other side of the door move
> naturally and not slowly, nor does my player's motion slow down. It's only
> doors and casting (that I've noticed so far.)

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