[Bug 30994] New: Heroes of Might and Magic 3.58 fails to run.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 24 12:42:13 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30994

             Bug #: 30994
           Summary: Heroes of Might and Magic 3.58 fails to run.
           Product: Wine
           Version: 1.4.1
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: Sthu.Deus at gmail.com
    Classification: Unclassified


The game - Heroes of Might and Magic 3.58 worked very well on many releases of
wine up to 1.2.3 - since that and up to 1.4.1 it keeps failing.

What I saw running the game under wine-1.4.1 version from terminal windows:

One time:

err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"Gallium 0.4 on ATI RS480", version "1.4 (2.1 Mesa 8.0.3)").
err:seh:setup_exception_record stack overflow 56 bytes in thread 0009 eip
004b57b7 esp 029212f8 stack 0x2920000-0x2921000-0x2b20000
26614 Segmentation fault      /usr/bin/wine ./h3wog.exe

Two times:
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"Gallium 0.4 on ATI RS480", version "1.4 (2.1 Mesa 8.0.3)").
err:seh:setup_exception_record stack overflow 56 bytes in thread 0009 eip
004b57b7 esp 029212f8 stack 0x2920000-0x2921000-0x2b20000

and it hangs forever.

Please do not consider the 3D-acceleration errors - it does not matter to me
for now. So I ever ran the app. - successfuly - up to 1.2.3 version of wine.

I run under debian wheezy on 64-bit system - all wine packages and related are
from 42-bit arch. having multi-arch. enabled.

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