[Bug 31056] .NET Framework 3.x/4.x WPF Media Integration Layer deadlocks between ui and render thread when calling SetPixelFormat

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 28 07:04:34 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31056

--- Comment #2 from Anastasius Focht <focht at gmx.net> 2012-06-28 07:04:34 CDT ---
Created attachment 40769
  --> http://bugs.winehq.org/attachment.cgi?id=40769
winedbg backtrace of deadlocked threads

The issue looks similar to bug 26924 "Calling UpdateLayeredWindowIndirect in
multi-threaded apps might lead to freezes (Beta League of Legends Patcher,
Tunatic, .NET 3.x/4.x WPF apps)" where a SendMessage call also deadlocks.

Bug 26924 will be encountered after this one in case of .NET 3.x/4.x WPF-based
apps.

Regards

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