[Bug 27600] Performance degradation in World of Tanks

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 2 07:33:35 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=27600

--- Comment #21 from Vincas Miliūnas <vincas.miliunas at gmail.com> 2012-03-02 07:33:35 CST ---
After running the game again I have found that the
Do-not-use-double-buffered-dynamic-buffers patch does not prevent the
performance degradation the first time you run the game (after a restart or
start up). Only after relaunching the game you get proper performance.

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