[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 3 23:23:04 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29499
--- Comment #19 from PommeGolden <lapommegolden at gmail.com> 2012-03-03 23:23:04 CST ---
(In reply to comment #16)
> Created attachment 39171 [details]
> check bad events patch
>
> Please, test the attached patch. It works for me and passes the socket tests.
> Usually it takes at most 6 seconds to cancel and return to the main screen
> here, a similar delay can be seen in my windows test.
Bruno's patch does NOT seem to work for me
AOE2 > Multiplayer > Create > Cancel > AOE2 will freeze (I tried multiple times
& waited for more than a full minute)
Patched against 1.4-rc6
http://bugs.winehq.org/attachment.cgi?id=39171
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