[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 7 07:59:41 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #123 from hash <HASH.DuOrden at gmail.com> 2012-03-07 07:59:41 CST ---
(In reply to comment #121)
> (In reply to comment #118)
> > Well, I also tested this "Proof of concept for KUSER_SHARED_DATA updates" patch.....
> For a release build I don't set any CFLAGS, I just run the ./configure-script
> (I have a 64 bit Linux box but it seems to detect things just fine).
> 
> I also used winetricks to install all kinds of DirectX and Microsoft runtime
> related libs.
> 
> Maybe something shows up in your wine log that may give a clue what is
> happening? Note that the window placement and directx query warnings are ok.
> 
> One thought, since I already have a character on a server I didn't test if the
> original server selection (when you do not have a character) is visible (which
> was an issue before, I had to rename the jpg to get to the selection screen). 
> 
> Using the proof of concept patch at least once having a character on a server I
> do not require this trick anymore though. Also logging out and going back to
> the server selection works ok.
> 
> I didn't do anything special to make it run apart from what was already
> suggested (e.g. running the launcher in a desktop).

I have 32 bit Gentoo install and I use OSS4, I've removed CFLAGS declaration,
this haven't changed anything.
Could you please specify what you installed aside from SWTOR?

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