[Bug 30115] Perfect World: Skills and items icons messed up

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 9 10:13:55 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=30115

--- Comment #4 from Henri Verbeet <hverbeet at gmail.com> 2012-03-09 10:13:55 CST ---
(In reply to comment #3)
> Actually I'm trying to hunt down the problem near it's roots, thus I'm working
> with commit 156d24c6 codebase. At that moment there hadn't been such thing as 
> surface_cpu_blt_compressed() - the contents of this function had been
> essentially inlined into the surface_cpu_blt().
Ok, but the flaw I described is essentially the same in that version. dbuf is a
pointer to contents of the blitted rectangle in the destination surface, while
sbuf is a pointer to the contents of the entire source surface.

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