[Bug 30137] New: Depth Hunter unable to take photos without native d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 11 05:10:41 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30137
Bug #: 30137
Summary: Depth Hunter unable to take photos without native
d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
Product: Wine
Version: 1.4
Platform: x86
URL: http://www.biart7.com/dh_demo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: wine-bugs at winehq.org
Classification: Unclassified
Depth Hunter is an underwater fishing game. The game starts and runs fine using
only built-in d3dx9* dlls, but taking photos in the game doesn't work without
native d3dx9_36.
There is no error message or crash, photos are simply not saved.
These messages are showing up in the console when I take a picture in the game:
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32fa58, 0, 0x29e9520, (nil), 0x32f848): stub
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32f858, 0, 0x2745b40, (nil), 0x32f838): stub
Steps to reproduce the problem with the demo version:
1. winetricks mfc42
2. install the demo. At the end of installation choose to *not* to install
DirectX.
3. start the demo with depthhunter.exe. Start a new game. While in the game
press 'r' to bring up the photo camera and press the left mouse button to take
a photo.
Although the demo version lacks the in-game photo gallery feature, you can find
the pictures in ~/DepthHunter/Photos directory. Pictures are in bmp format.
Native d3dx9_36.dll is a workaround.
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