[Bug 30137] New: Depth Hunter unable to take photos without native d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 11 05:10:41 CDT 2012


             Bug #: 30137
           Summary: Depth Hunter unable to take photos without native
                    d3dx9_36 (D3DXSaveSurfaceToFileA not implemented)
           Product: Wine
           Version: 1.4
          Platform: x86
               URL: http://www.biart7.com/dh_demo.zip
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: minor
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: wine-bugs at winehq.org
    Classification: Unclassified

Depth Hunter is an underwater fishing game. The game starts and runs fine using
only built-in d3dx9* dlls, but taking photos in the game doesn't work without
native d3dx9_36.
There is no error message or crash, photos are simply not saved.

These messages are showing up in the console when I take a picture in the game:
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32fa58, 0, 0x29e9520, (nil), 0x32f848): stub
>fixme:d3dx:D3DXSaveSurfaceToFileA (0x32f858, 0, 0x2745b40, (nil), 0x32f838): stub

Steps to reproduce the problem with the demo version:
1. winetricks mfc42
2. install the demo. At the end of installation choose to *not* to install
3. start the demo with depthhunter.exe. Start a new game. While in the game
press 'r' to bring up the photo camera and press the left mouse button to take
a photo.
Although the demo version lacks the in-game photo gallery feature, you can find
the pictures in ~/DepthHunter/Photos directory. Pictures are in bmp format.

Native d3dx9_36.dll is a workaround.

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