[Bug 30143] Midtown Madness 2 demo: missing audio

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 12 09:32:55 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30143

--- Comment #1 from Andrew Eikum <aeikum at codeweavers.com> 2012-03-12 09:32:55 CDT ---
This is a device selection issue. It seems to just choose whatever device is
the last returned from DirectSoundEnumerate(). On my machine, that's the
digital output device, which is unused.

If I go into the game's audio options and select either Primary Sound Device or
"default" (both of which are actually ALSA's "default" device), then sound
works in game. Sound still does _not_ work during the menus with this setup.

So, I wonder why it chooses the wrong device. I'll investigate its behavior on
Windows a little bit.

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