[Bug 30206] New: Doom Builder 2: fails to initialize graphics when opening a map
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 17 22:23:54 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30206
Bug #: 30206
Summary: Doom Builder 2: fails to initialize graphics when
opening a map
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: jamie at superjamie.net
Classification: Unclassified
Doom Builder 2 is a .Net 2.0 application which used to work fairly well in Wine
1.3.36 and .37
* http://appdb.winehq.org/objectManager.php?sClass=version&iId=12221
Now with 1.4, the app still installs fine (after winetricks dotnet20) however
opening a map displays an error "Unable to initialize Direct3D video device"
and the following terminal output:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x200cc8, last error 0x591
If you need a wadfile to test, you can get one from the GPL-licensed Freedoom.
* http://www.nongnu.org/freedoom/
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