[Bug 30168] GLSL does not work on ATI-based Macs
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 18 13:54:15 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30168
--- Comment #7 from Matthew <matthew.rathbone at gmail.com> 2012-03-18 13:54:15 CDT ---
Unfortunately I just upgraded to OSX Lion, so now I'm getting different errors
:-(, see below:
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:d3d:query_init Unhandled query type 0xc.
I think this is a general wine incompatibility with OSX Lion, as I've seen it
mentioned for other games relying on certain D3D components too.
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