[Bug 30256] New: Ancients of Ooga: very slow rendering in mid game

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 24 13:21:17 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30256

             Bug #: 30256
           Summary: Ancients of Ooga: very slow rendering in mid game
           Product: Wine
           Version: 1.3.22
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: matteo.mystral at gmail.com
    Classification: Unclassified
   Regression SHA1: 002674e49d3343d2ad4670081276e38af867eefe


Created attachment 39520
  --> http://bugs.winehq.org/attachment.cgi?id=39520
terminal output

Ancients of Ooga is an indie platformer, developed by NinjaBee.
The demo version of the game is Steam-only:
http://store.steampowered.com/app/91810/

The problem: performance is okay in the menus and during the intro video. As
soon as the video ends and the game is loaded, framerate drops dramatically.
While in the menus I get 50 fps, in mid-game I get 1-2 fps or less. This makes
the game unplayable.

The problem appeared in Wine-1.3.22 and is still present in 1.5.0. Actually,
Wine-1.3.21 is the one and only version being capable of running the game
normally. All previous versions fail to start the game correctly, and all later
versions have the reported performance issue.
When I start a new game I get 30 fps with 1.3.21, and 1-2 fps with 1.3.22.

The result of the regression test:

002674e49d3343d2ad4670081276e38af867eefe is the first bad commit
commit 002674e49d3343d2ad4670081276e38af867eefe
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Mon Jun 6 17:44:43 2011 +0200

    wined3d: Fix glDrawBuffers() optimization.

:040000 040000 afbbbb65e869d58ae00b56c627228bd6e9d2d1bb
71478cb542317c0b2e3c1dc2b8155a6ff4dcd44a M    dlls

The problem can be reproduced with the Steam demo version (the game needs
native d3dx9_36.dll). Please let me know if you need a log with debug channels
enabled.

Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4

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