[Bug 30256] Ancients of Ooga: very slow rendering in mid game

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 24 17:11:47 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30256

--- Comment #2 from Matteo Bruni <matteo.mystral at gmail.com> 2012-03-24 17:11:47 CDT ---
Unfortunately I can't reproduce the issue here on Nvidia or AMD.
Also, yeah, this looks like one of those bugs which are hard to debug without
being able to reproduce locally... Anyway, I guess you could attach a
+d3d9,+d3d,+d3d_surface log, in case something shows up there. The resulting
logfile would probably be too big, even compressed: just attach the tail of the
log (compressed) for the time being.

Another thing you can try is backbuffer ORM, in case it makes any difference.

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