[Bug 30256] Ancients of Ooga: very slow rendering in mid game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 27 02:45:01 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30256

--- Comment #8 from Henri Verbeet <hverbeet at gmail.com> 2012-03-27 02:45:01 CDT ---
(In reply to comment #6)
> The game doesn't really check for availability of the texture format and
> crashes if it can't create the WINED3DFMT_R16G16B16A16_UNORM render target;
Does that actually work on Windows?

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