[Bug 30576] Splinter Cell initial menu unusable, only renders boxes
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu May 3 11:50:17 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30576
--- Comment #2 from Michael Abbott <michael at araneidae.co.uk> 2012-05-03 11:50:17 CDT ---
(In reply to comment #1)
> Does it happen with this demo
> http://www.jeuxvideo.com/telecharger/jeux-et-demos/00005096-splinter-cell-pc.htm
In a word: yes! Looks the same, only smaller (default screen size is probably
640x480).
I guess I need to give some system details:
Arch Linux
wine 1.5.3
ATI (Radeon) drivers, HD 6950 graphics card
lib32-mesa 7.11.2-1 (newer versions crash)
Game demo installed in a fresh WINEPREFIX and run in a virtual desktop (but I
have previously tried full screen with the same result).
The only output from wine is:
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33e2c4,0x33e2c0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33c9f4,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
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