[Bug 30576] Splinter Cell initial menu unusable, only renders boxes

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 3 11:50:17 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30576

--- Comment #2 from Michael Abbott <michael at araneidae.co.uk> 2012-05-03 11:50:17 CDT ---
(In reply to comment #1)
> Does  it happen with this demo
> http://www.jeuxvideo.com/telecharger/jeux-et-demos/00005096-splinter-cell-pc.htm

In a word: yes!  Looks the same, only smaller (default screen size is probably
640x480).

I guess I need to give some system details:

Arch Linux

wine 1.5.3
ATI (Radeon) drivers, HD 6950 graphics card
lib32-mesa 7.11.2-1 (newer versions crash)

Game demo installed in a fresh WINEPREFIX and run in a virtual desktop (but I
have previously tried full screen with the same result).

The only output from wine is:

fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33e2c4,0x33e2c0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33c9f4,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

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