[Bug 30624] "d3d: wined3d_occlusion_query_ops_get_data" delays gameplay in Fear 3
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 8 17:58:19 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30624
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |INVALID
--- Comment #3 from Austin English <austinenglish at gmail.com> 2012-05-08 17:58:19 CDT ---
(In reply to comment #2)
> > err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL
> setup is correct!
>
> Surely a duplicate of bug 30270 .
Actually, invalid:
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
(plus, there's a ton of native dlls for no good reason)..
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