[Bug 30628] Battlefield Bad Company 2 audio doesn't work in-game

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 10 15:25:41 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30628

--- Comment #13 from AJSB <ajsb at vfemail.net> 2012-05-10 15:25:41 CDT ---
Created attachment 40114
  --> http://bugs.winehq.org/attachment.cgi?id=40114
BFBC2 2nd run with line corrected

This is my 1st of 3 attachments...i will send next two if you want to....i will
need to break one in two parts because even with gzip they are 1.5MB each...
These two logs not send yet are of 2nd runs with incorrect value in the line
and of a 2nd run with line completely removed...

This one is from the line corrected by me before 2nd run...


Now, something about most recent tests...

I discovered that removing the line completely doesn't solve issue...but line
will be rebuild by game...with incorrect value....

I did noticed that the log with corrected line (and so, with sound playing
properly) it says a lot of times in the log:

...:trace:dsound:DSOUND_MixToPrimary Mixed at least 2048 from all buffers


OTOH, both logs with incorrect value in the line or without line at all say
instead:

...:trace:dsound:DSOUND_MixToPrimary Mixed at least 0 from all buffers


Should i send the other two logs ?

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