[Bug 15160] bad display in Azure Quest3D demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 12 11:01:38 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=15160

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #12 from GyB <gyebro69 at gmail.com> 2012-05-12 11:01:38 CDT ---
(In reply to comment #11)
> still a bug in current wine?

I tested the demo with Wine 1.5.4.

Quest3D_Demo_AzureTemple.exe
md5sum: 060c599a2e8e262892fb1fc7f6b63128

First the demo crashes with
>wine: Call from 0x7b839b32 to unimplemented function d3dx9_36.dll.D3DXComputeTangentFrameEx, aborting

After overriding d3dx9_36 to native the game still crashes, now with
>wine: Call from 0x7bc4a8e0 to unimplemented function d3dx9_25.dll.D3DXMatrixMultiply, aborting

After 'winetricks d3dx9' the demo starts and runs fine without problems.
For completeness, I could reproduce the originally reported problem with older
Wine versions (1.1.35...1.3.25). I got the same odd colours as can be seen in
comment #2 and comment #3. Wine 1.3.30 and newer already render the screen
correctly on my system.

Tested with a Nvidia gfx card + binary driver 295.49.

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