[Bug 27453] Lag when loading new sound in source games
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 12 20:09:36 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=27453
rmlipman at gmail.com changed:
What |Removed |Added
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CC| |rmlipman at gmail.com
--- Comment #17 from rmlipman at gmail.com 2012-05-12 20:09:36 CDT ---
(In reply to comment #15)
> I can confirm that this crashes my system while playing Dota 2
>
> I use:
>
> 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High
> Definition Audio (rev 05)
>
> with PulseAudio on Ubuntu 11.10 on my gaming machine with wine 1.4.
>
> Occasionally, when sound is being loaded (e.g. when a hero uses a couple of
> abilities at the same time with new sound), it will repeat it over and over,
> and sometimes crash afterward.
That's farther than I've managed to get with Dota 2. So far I've only tried
solo games and bot matches with lobbies, and I always crash on the hero select
screen. I'm using pulseaudio 2.0 on Arch with wine 1.5.4
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