[Bug 30690] New: no mouse or keyboard in orcs must die

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 15 17:01:05 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30690

             Bug #: 30690
           Summary: no mouse or keyboard in orcs must die
           Product: Wine
           Version: 1.5.4
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: felix at compsoc.nuigalway.ie
    Classification: Unclassified


The game "Orcs must die!" no longer detects keyboard and mouse input.

Initially the mouse cursor (sword) is shown on the first splash screen and can
be moved, but by the time it has cycled through the various splash videos and
arrived at the menu, there is no longer a cursor and keyboard input is limited
to the down arrow, enter and escape.

Using the limited keyboard keys you can access the settings -> controls sub
menu to see it show an Xbox controller as the expected input. It should show a
keyboard and mouse layout graphic with the various control keys highlighted


This used to work before, regression occurred with commit 
a84d2fe20e5479fae8ea9660167ebfac95eafa99 dinput: Stub IDirectInputJoyConfig8
interface.

87a770fa732cfb1088a074f34c8e2075f827199a is the last known good commit

To test you can revert the following 4 commits in order to get a clean revert:
7260132c5d8aa0aa753c12d1e7420c307e651359 dinput: Fix device enumeration by DX8
device type.
699da40d1bb24220050271eea3ddc8cddbd8bcb8 dinput: Add more error checking to
IDirectInput_GetDeviceStatus.
310859db675e4b995a56a7578b22b9c3eadb9949 dinput: Add more parameter checking to
enum devices.
a84d2fe20e5479fae8ea9660167ebfac95eafa99 dinput: Stub IDirectInputJoyConfig8
interface.


Removing all 4 commits on top of 1.5.4, allows the game to correctly detect
keyboard and mouse

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