[Bug 30774] New: Star Wars: Battlefront II quits unexpectedly during gameplay
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 27 09:37:22 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30774
Bug #: 30774
Summary: Star Wars: Battlefront II quits unexpectedly during
gameplay
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Classification: Unclassified
Regression SHA1: 29893d81621b50e3acca1f2c34767867a9256ecb
Created attachment 40294
--> http://bugs.winehq.org/attachment.cgi?id=40294
plain terminal output (no backtrace)
Shortly after a game was loaded and you were spawned, the game quits. There is
neither crash dialog, nor backtrace is generated...the game suddenly exits.
Sometimes it occurs right after spawning, other times it lets me play the game
for about 10-20 seconds.
I have the Steam version of SW:Bf 2, the title screen says it's the 1.1
version.
The problem appeared in 1.5.4 and is still present in 1.5.5.
The result of the regression test:
29893d81621b50e3acca1f2c34767867a9256ecb is the first bad commit
commit 29893d81621b50e3acca1f2c34767867a9256ecb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed May 2 21:47:58 2012 +0200
wined3d: Determine index buffer location based on vertex buffer locations.
:040000 040000 fc5dd836116dec3047a41fe7b28c22d4ef4261c8
72a5445b837c0fa479e611f985543f319d528c0a M dlls
Reverting the patch on 1.5.5 fixes the problem.
There is no demo for the game.
Other bugs related to this commit: bug #30658, bug #30659, bug #30695.
Fedora 16
Nvidia 250 / driver 295.49
X.Org X Server 1.11.4
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