[Bug 23706] d3dx9_36.dll.D3DXSaveSurfaceToFileInMemory is needed by Ship Simulator 2008 demo, King's Bounty demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 27 14:25:27 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=23706

--- Comment #13 from Alexey Loukianov <mooroon2 at mail.ru> 2012-05-27 14:25:27 CDT ---
Ship Simulator 2008 is also "fixed" by patch from attachment #40281 - i.e. it
does start up and no longer crashes on unimplemented
D3DXSaceSurfaceToFileInMemory shortly after start up. Instead it crashes with
something that looks like a heap and/or stack corruption (winedbg memory map
post-mortem output seems to be bogus) inside libc having
ID3DXBaseEffectImpl_GetTechniqueByName+0x78() being the callee in backtrace
soon after accessing D3DXCreateEffect* stuff which is known to be broken
currently. This crash is offtopic for this bug so I would post it to bug
#13632.

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