[Bug 24983] Space Rangers 2 (Dominators, Reboot) crashes when entering planetary battles (without native d3dx9_36)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 28 13:01:11 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=24983

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
                 CC|                            |gyebro69 at gmail.com,
                   |                            |wine-bugs at winehq.org
          Component|-unknown                    |directx-d3dx9
            Summary|Planetary Battles in Sace   |Space Rangers 2
                   |Rangers 2 : Dominators ,    |(Dominators, Reboot)
                   |Reload                      |crashes when entering
                   |                            |planetary battles (without
                   |                            |native d3dx9_36)
     Ever Confirmed|0                           |1

--- Comment #7 from GyB <gyebro69 at gmail.com> 2012-05-28 13:01:11 CDT ---
SR2 uses a 3D game engine for planetary battles (the rest of the game uses a
turn based engine in 2D).
Placing native d3dx9_36.dll (or d3dx9_31) in the game directory works around
the crash when entering planetary battle mode.
I tested with SR2:Reboot, Wine 1.5.5.

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