[Bug 32152] Guild Wars 2: Missing sound and game crashes on time adjusting

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 7 08:50:06 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32152

Samuel Nelson <valczir.darkvein at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |valczir.darkvein at gmail.com

--- Comment #2 from Samuel Nelson <valczir.darkvein at gmail.com> 2012-11-07 08:50:06 CST ---
I don't think this is a bug.  It's pretty common on linux for any large (i.e.
more than a few milliseconds) change in the system clock to break your system -
the OS generally prefers to blow up instead of reading or writing files that
appear to be written in the future.

Have you thought about using a network time program that doesn't make sudden,
large adjustments to your time?  I use chrony these days, which adjusts the
time by small fractions of a second.  This way, the system time changes
gradually, which avoids situations where file modification or creation time is
in the future.

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