[Bug 21239] Left 4 Dead 2 crashes trying to join a multiplayer game

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 9 04:56:39 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=21239

tracker.rrx at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |tracker.rrx at gmail.com

--- Comment #8 from tracker.rrx at gmail.com 2012-11-09 04:56:39 CST ---
Same problem for me as "Chris Boyle".

Using wine 1.5.16 via steam. Game starts up with menu showing up as it would on
windows. Using low settings to maximise chance of not recieving error on this
behalf. 

I can start the game up in singleplayer with no issues running steady FPS. But
whenever i try to run a multiplayer game online or offline the game crashes
after loading screen without visible errors (CTD).

I have tried several fixes, but none that works so far:

- Tried delete common.ncf and client.ncf and reinstall the files, no
improvement
- Tried delete whole game and reinstall it, no improvement
- Tried verify files several times, no improvement.
- Tried using native urlmon.dll, no improvement

Running Ubuntu x86 12.10 with iCore5, 460M GTX Nvidia and 4 gb ram with newest
Nvidia driver from the Nvidia website.

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